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3. ArchitectureΒΆ

  • 3.1. Architectural Overview
    • 3.1.1. How to Spin a Motor (In Brief)
    • 3.1.2. Modules and Components
    • 3.1.3. Software Design Principles for Modular and Maintainable Code
  • 3.2. Naming Conventions
    • 3.2.1. Additional Naming Guidelines
  • 3.3. State management
    • 3.3.1. Miscellaneous Guidelines
  • 3.4. Code Generation
    • 3.4.1. Why Code Generation?
    • 3.4.2. How Does Code Generation Work?
  • 3.5. Configuration Parameters
    • 3.5.1. Classic Application Notes
    • 3.5.2. Motor Control Application Framework
  • 3.6. Scheduling and Optimization
    • 3.6.1. Scheduling
    • 3.6.2. Optimization
  • 3.7. State Machine
    • 3.7.1. States
  • 3.8. Treatment of Numerical Algorithms
    • 3.8.1. Numerical Representation
    • 3.8.2. Constants in Code

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